Product description
-------------------
Wicked-fast hot-rod racing. High stakes gambling & custom car
racing through Satan's playground! 12 Brutal Tracks. 11
screaming-fast hot-rods.
.com
----
Fast-paced, arcade-style driving action hits the Dreamcast in
the form of Ubi Soft's Speed Devils--only this time, it's
personal. The first thing you'll notice is the game's emphasis on
presenting recognizable rivals throughout the races. Instead of
competing against faceless "computer" foes, you meet 17 rival
drivers with distinct personalities; these defining
characteristics come out in their driving tendencies. Yu Kioto's
calm demeanor, for example, is reflected in his calculated,
mistake-free driving. It's a cool feature that gives the
single-player game depth: you not only have to handle wacky
obstacles as you roar around the track, but you have to handle
each driver differently.
Speed Devils sports three gameplay modes: arcade, championship,
and multiplayer. While the multiplayer mode lets you take on a
friend in several different challenges and races, the meat of the
gameplay is in the championship mode. The goal here is to
progress through several driving classes. Each race nets you
prize money, augmented by any side bets or special missions
you've agreed to perform. Use the money to buy a better car or
improve the one you've got; all the upgrades help you win more
races, which moves you farther up the ranks and closer to your
eventual goal of taking down the mysterious Driver X.
With wild tracks and gameplay that radiates with personality,
Speed Devils is an expansive and delightful racer. --Sajed Ahmed
Pros:
* Weather effects during racing, including rain, snow, fog, and
even seasonal changes
* 2-player versus mode lets you take on a friend in split-screen
racing action
* The deep championship mode will keep you busy for a long time
* Realistic reflections on the cars and refined texturing around
the tracks Cons:* If you're into driving realism, the wacky cars
and tracks may not appeal
* At times, cars can seem detached from the driving surface
P.when('A').execute(function(A) {
A.on('a:expander:toggle_description:toggle:collapse',
function(data) {
window.scroll(0, data.expander.$expander[0].offsetTop-100);
});
});
Review
------
The altered Dreamcast version of Ubi Soft's PC title Speed
Busters, Speed Devils, is an arcade-style racing game along the
general lines of Midway's Crusin' series and California Speed...
except it doesn't suck.
You begin Speed Devils as a hot racer who has recently been
sponsored by a mysterious benefactor. He starts off providing you
with a little money to pick out a car to get started with and
then appears sporadically throughout the game, setting tasks for
you to complete during certain races, such as making sure that a
particular competitor isn't one ofthe first three cars to pass
the finish line or avoiding taking more than 20 percent damage.
If you succeed in following his requests, he'll reward you with
extra items, upgrades, or even cars.
You race in a handful of progressively difficult tournaments,
each with its cast of racers you compete against for prize money.
Cash is awarded for placement, highest speed, and time spent in
the lead, or you can also make money by busting radars,
which is done by driving faster than the prescribed speed limit
for a stretch of road. The more your speed exceeds the limit, the
more green you make. Also, from time to time between races your
nents will visit your garage and wager cash on the next race.
If you continually beat them, they'll become frustrated and raise
their bets to vendetta status, meaning it's your car or theirs -
may the best man win, and all of that. These little side-quests,
as well as those set by your benefactor, add a lot of variety and
personality to the game.
Once you've racked up enough wins, you can move on to the next
class and compete against a tougher group of drivers, or you can
choose to stay in a lower class until you feel you've accrued
enough money to step into the next class in style. But courses in
the tournaments vary in the order they're presented and in
weather, the direction you race (mirror), and a special hidden
element, so you won't be repeating the exact same tracks in the
exact same order time and time again.
This adds challenge, and if you meet the challenges successfully,
all the money that you make can be used to buy new parts for your
car - such as better engines, tires that are suited to different
types of terrain and weather conditions, and nitro boosts - or
new cars entirely. Quite often though, a good chunk of change
goes towards repairing the damage done to your ride from the
prior race.
Driving at the velocities found in Speed Devils is hard on more
than just your whitewalls. The damage appears on the car models
during the races, to the point where your headlights will
eventually bust, causing you trouble driving on night courses -
which may be tough, but certainly looks sharp. In fact, nearly
every aspect of the game's graphics is fantastic. Each car comes
with the choice of a dozen distinct paint jobs, and every course
has at least three different elements working around or against
you. On one, a T-rex stomps through Hollywood and, likewise, the
roadway on which you're driving. On another, jet planes buzz the
track leaving colored smoke in their wake. And racing the same
courses during the nighttime or under different weather
conditions can result in different effects as well. Eye candy
abounds in Speed Devils. The cars look great, the courses are
gorgeous and pop-up free, the frame rate is fast, and the extra
little effects presented toward the end (you'll have to see them
for yourself) are very impressive. The only visual problems are
that the vehicles appear to float over the track instead of
appearing to be placed physically on it, and the car models never
show any dirt, which looks unnatural when you're driving along a
muddy road in the rain.
The music in Speed Devils doesn't quite hold up against the
graphics, but the songs are appropriately arcadey and thematic to
the tracks. The real black eye though is the game's multiplayer
mode. Not only does it cap out at only two players, but you can't
use cars you've built up in the championship, and you're not able
to race against computer-controlled racers. Since many other
driving games provide four-player split screen or two-player
tournaments, Speed Devils' multiplayer mode appears pretty sparse
and dated by comparison.
While the weak multiplayer severely cuts into the game's replay
value, Speed Devils does present an excellent single-player
experience. The courses become increasingly challenging without
being increasingly frustrating, making it into a game you'll want
to play through to the end. And its other numerous little touches
add up to make it a very worthwhile game that sucks you in. Even
though the lack of replay value keeps Speed Devils from being a
must-have game for the Dreamcast, it should still be considered a
should-have. --Joe Fielder
--Copyright ©1999 GameSpot Inc. All rights reserved. Reproduction
in whole or in part in any form or medium without express written
permission of GameSpot is prohibited. GameSpot and the GameSpot
logo are trademarks of GameSpot Inc. -- GameSpot Review
See more ( javascript:void(0) )
- Wicked-fast hot-rod racing. High stakes gambling & custom car racing through Satan's playground! 12 Brutal Tracks. 11 screaming-fast hot-rods..